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B.A. in Digital Art

Reinvent the animation industry.
The B.A. in Digital Art prepares you to imagine, produce, and lead audiovisual projects with impact. You will be trained in animation, visual effects, video games, and immersive art, integrating critical thinking, aesthetic sensitivity, and technological expertise. From a humanistic, experimental, and disruptive perspective, you will develop an artistic vision that challenges the established, connecting art and technology to transform realities.

Your future at Tec starts here
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Your career at Tec

Program Curriculum

Campus offering the program

Are you passionate about art, storytelling, and challenging conventions?

 

Who is this program for?

 

If you want to create content that excites, provokes, and transforms through moving images, and explore how technology enhances your creative potential, the Digital Art program at Tec is your space to make it happen.

We are looking for individuals with:

  • Visual creativity
  • Narrative and imagination
  • Interest in technology

How far can this program take you?

 

Graduate Profile

 

Upon graduation, you will be among the professionals who combine art and technology to create innovative visual projects. You will master media such as animation, video games, and immersive realities to generate cultural impact across diverse environments.

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  • Comprehensive creation of digital projects
  • Meaningful narratives with technology
  • Immersive experiences
  • Ethical and responsible practice
  • Creation of visual and narrative content
  • Technological expertise
  • Innovation and creative entrepreneurship
  • Transmedia storytelling
  • Film and television production
  • Video games and mixed realities (VR/AR/XR)
  • Streaming platforms and digital media
  • Animation studios
  • Multimedia shows and digital scenography

Life in Digital Art at Tec 

(Video in Spanish)

 

 

Digital Art at Tec

# 50
Art & Design
According to the QS World University Rankings by Subject 2026
# 1
Top private universities in Mexico
According to the QS World University Rankings 2026
# 7
Top private universities in Latin America
According to the QS World University Rankings 2026
# 188
Worldwide, among 1300+ institutions
According to the QS World University Rankings 2027
Learn through an Integral Experience
1st and 2nd semester
1st and 2nd semester

You explore the fundamentals of digital art, the basics of visual language, and creative technologies. You start creating from day one, developing your artistic and critical thinking skills.

3rd to 6th semester
3rd to 6th semester

You delve into animation, visual effects, video games, storytelling, and immersive experiences. You participate in interdisciplinary projects, choose areas of specialization such as audiovisual production, VFX, or technological experimentation, and collaborate with industry partners.

7th and 8th semester
7th and 8th semester

You experience professional development firsthand: you work on high-impact cultural projects, participate in festivals, internships, and international programs. You prepare yourself to lead with creativity, a global perspective, and a sense of social responsibility.

Work hand in hand with:

Desarrolladoras de videojuegos como Amber México, HyperBeard y TagWizz
Plataformas y medios como Discovery Networks y Max
Agencias, editoriales y colectivos visuales como Corteza Editorial y HCG
Espacios culturales y educativos como el MUI

 

Get to know your curriculum
1 Semester
  • Creative Methods
  • Design Fundamentals
  • Drawing and Graphic Expression
  • Elective Course Mathematics and Science
  • History of Art, Design and City
  • Induction to the Social Service
  • Tec Week Elective I
  • Theory of Art, Design and Habitat
2 Semester
  • Academic English
  • Creative Coding
  • Data Analysis and Visualization
  • Design with Mathematics and Physics
  • Digital Experimentation
  • Elective Course Humanities and Fine Arts
  • Exploration Topic
  • Research for Creative Industries
  • Tec Week Elective II
  • Tec Week Elective III
3 Semester
  • Animation Short
  • Artistic Drawing
  • Digital Culture Overview
  • Elective Course Social and Behavioral Sciences
  • Principles of Animation
  • Script and Storyboard
  • Tec Week Elective IV
  • Tec Week Elective V
4 Semester
  • Character Animation
  • Digital Modeling
  • Disciplinary Tec week
  • Elective Course Leadership, Entrepreneurship and Innovation
  • Exploration of Form
  • Tec Week Elective VI
  • Technical Basics and VFX
  • Visual Development
5 Semester
  • Elective Course Ethics and Citizenship
  • Game Design
  • Production for Digital Art
  • Professional Life Planning
  • Tec Week Elective VII
  • Video Game Prototype
  • Worldbuilding
6 Semester
  • Professional Elective I
  • Professional Elective II
  • Professional Elective III
  • Professional Elective IV
  • Professional Elective V
  • Professional Elective VI
  • Tec Week Elective IX
  • Tec Week Elective VIII
7 Semester
  • Elective I
  • Elective II
  • Elective III
  • Elective IV
  • Elective V
  • Elective VI
  • Tec Week Elective X
  • Tec Week Elective XI
8 Semester
  • Elective Multidisciplinary Professional
  • Professional Development in Digital Art
  • Strategies and Guides for the Final Degree Exam
  • Tec Week Elective XII

The courses in the curriculum are subject to change without prior notice. To view the most up-to-date version, please check this page.

Enhance your profile with Tec Concentrations


Specialize in key areas of your career and add unique value to your education: deepen your knowledge with disciplinary concentrations or broaden your profile with complementary skills through cross-disciplinary concentrations.

Discipline

  • Audio-visual production
  • Visual effects and 3D
  • Artistic and technological experimentation
  • Video games

Cross

  • Theory, History, and Criticism of Art and Architecture
  • Experimental Media Creation
  • Video Game Design
  • Sound Design and Post-Production
  • Design and Technology-Based Futures
  • Entrepreneurship in the Creative and Cultural Industries
  • Creative Writing in the Digital Age
  • Film Studies
  • User Experience and Interface Design
  • Open Innovation and Technology Transfer
  • Digital Journalism
  • Film Production and Directing
  • Data Analytics and Artificial Intelligence Tools
  • Quality of Life and Well-being
  • Mexican Culture
  • Design, Innovation, and Technological Entrepreneurship
  • Entrepreneurship in Action
  • Family Businesses, Sustainability, and Legacy
  • Government and Public Transformation
  • Social Innovation
  • Conscious Business
  • Financial Literacy for Decision-Making
  • Jewelry Design, Production, and Marketing

Program availability by campus

This undergraduate program is taught in Spanish. See the campuses where it’s offered below.

Search by city
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If your program isn’t fully offered at your campus, you must apply to transfer to another campus before completing the first stage of your program (the exploration stage) in order to finish your studies.
CampusCurriculumSpots August 2026
ChihuahuaUp to 2° semester
Open
Ciudad de MéxicoFull
Open
Estado de MéxicoFull
Open
GuadalajaraFull
Open
HidalgoUp to 2° semester
Open
LagunaUp to 2° semester
Open
LeónUp to 2° semester
Open
MonterreyFull
Open
PueblaFull
Open
QuerétaroFull
Open
San Luis PotosíUp to 2° semester
Open
Santa FeFull
Open
SinaloaUp to 2° semester
Open
Sonora NorteUp to 2° semester
Open
TolucaUp to 2° semester
Open

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Contact us

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If you have already shared your information with us or would prefer to do so at another time, you can download the curriculum for this program by clicking here.

Please note that the form, brochure and all follow-up communications are currently in Spanish.